STRATEGIES UTILIZED

I used the otter.ai application to flush out my ideas for the paper. Once the ideas were out there I used the application to dictate almost the entirety of my story.
The N+7 generator was kind of intri was generated was almost nonsensical. i.e. You are a childhood,12 yearbooks of agency, born and raised in Kashmir, India. your father-in-law is a scimitar and your mother-in-law owns a balaclava shopkeeper. your childminder has been comparatively happy to the restatement of the civilian since there have been bombshells in the vicinity of your neighborhood. Kashmir has always been an arena of warbler tents. although your parentheses have shielded you from the montages of warbler, in schoolboy you hear storybooks from your classrooms about the horse and the wayfarer their homecomings were destroyed within secondaries. you don’t really grass what’s happiness around you and your career little as your worm revolves around trace carafes and your favorite sportsman footballer. However, when I tried to include a bigger portion of my idea in the software, although, again, it was extremely confusing it gave me the idea to add another character to my own narrative, Pilla.
For my oblique strategies, I used Don't be frightened of clichés - Added the premise of the father having a coveted job and ending up being the terrorist group leader. What wouldn't you do? - In my narrative, I’ve tried to give players options to choose their own path. I added options that I usually wouldn’t take i.e disregard your friend Look at the order in which you do things - I used this prompt to find a logical order for my narrative as I was struggling to tie it all together at the end of the game.
The Botnik writer was extremely fun to use. I used the Simon and Garfunkel voice and in the beginning, I was randomly picking the following words however later on it helped me add the dimension of the mother playing a role in the narrative as a sentence that was made was - I lie in the comfort of your words in my cradle, which made me think of my mother.
The charNG generator did not be of much use to me, however, I used it to just shuffle around paragraphs of a book I am reading related to my setting of war.
I used the anagram generator to form the name of my place in the situation in the game, HayedVesta.
I wanted to use the narrative method that I learned about playing the depression quest game as it was really engaging. I came up with the idea of the game from a book I am reading on war and was really excited to use some of the paragraphs of the book in the generators to see if anything comes out of it, which it did which was really fun.